The Secret Of Monkey Island 2

Monkey Island 2: LeChuck's Revenge - Walkthrough An FAQ/Walkthrough forMonkey Island 2: LeChuck's RevengeGuide InformationAuthor: Tom HayesE-mail: tomhayes83(at)hotmail(dot)comSystem: PCUpdated: 12th November, 2003Version: 2.0Contents1. Copyright informationVersion History2.0 - 12th November, 2003: Updated the format.1.0 - 21st September, 2002: First version.1. IntroductionMonkey Island 2: LeChuck's Revenge, takes place shortly after the first game.The game starts in a place called Woodtick on Scabb Island. Guybrush isvisiting Scabb Island to find out information on the legendary hidden treasureknown as Big Whoop. His travels eventually lead to him to a battle with theghost pirate LeChuck, and he finds out that Big Whoop is not quite the treasurehe thought it would be.The game plays much like the original, with the same controls and graphics. Themajor difference is the difficulty, which has taken a huge step up.

  1. The Secret Of Monkey Island 2 Special Edition Walkthrough
  2. Secret Of Monkey Island Guide

In thefirst game, the game could be played straight through with only a few puzzlesthat could cause any difficulty. In Monkey Island 2, there are many morepuzzles, and they are far more complex than the first game.Another point worth mentioning is the size of the game. It's huge: I'd estimateat least twice the size of the original.

Fortunately, the game retains it'sgood quality all the way through. Old characters like Stan and Elaine are back,and new charactersare introduced in most areas of the game. Mobipocket reader download. The characters areonce again well thought out and funny, and are a welcome diversion from some ofthe more difficult puzzles. Overall, Monkey Island 2 is a superb sequel.2. Walkthrough- Part I: The Largo Embargo -WoodtickAt the start of the game, walk right to the path and Largo will appear.Select any of the speech options when he talks to you, and he'll leave withthe treasure. Get the sign to get a shovel.

Walk left along the walkway andgo to the right ship. Attempt to get the bucket, and the pirates will talk toyou. Say 'Sorry, is this your bucket?' To get the bucket. Walk to the street.Walk to the path at the right side of the walkway to exit Woodtick.BeachGet the stick. Walk left to the path.SwampWalk to the coffin and row right to the shack at the other side of the swamp.Inside the shack, get the string from the table.

Walk over to the right sideof the shack to find the fortune teller from the shop in the first MonkeyIsland game. When she talks to you, select the top speech option five timesto get a voodoo shopping list. Walk to the coffin to exit the shack, and rowleft to the shore at the other side of the swamp. On the shore, use thebucket with the swamp to fill it with mud. Walk left to the path.CemeteryWalk to the graves on the hill at the back of the cemetery.

Use the shovel onthe left grave to get a bone. Walk to the cemetery. Walk left to the path.WoodtickWalk left along the walkway and go through the second door to enter thecartographer's shop.

Get the pile of paper to get some blank paper. When thecartographer puts his monocle on the desk, quickly pick it up. Exit the shop.Walk near the hatch leading to the Bloody Lip Bar, but don't go down thehatch. Instead, walk to the left window at the left side of the hatch toenter the kitchen.Get the knife from the table.

Walk to the left window to exit the kitchen.Walk to the hatch to enter the Bloody Lip Bar. Talk to the barkeeper and say'How's business?' Largo enters the bar and spits on the wall. After Largo hasgone, use the paper with the spit dripping down wall. Go to the upper deck toexit the Bloody Lip Bar.

Walk left along the walkway and go to the left ship.Use the knife with the rope on the alligator and the innkeeper will leave.Get the bowl to get cheese squigglies. Walk up the steps at the left side ofthe ship and enter the cabin. Get the toupee. Use the bucket o' mud with thedoor. Use the dressing screen. Exit the cabin.

Walk to the stairway to exitthe ship. Walk to the right ship.Open the box. Use the stick with the box. Use the cheese squigglies with thebox.

Use the string with the stick. Walk to the other end of the string. Whenthe rat starts eating the cheese squigglies, pull the string. Open the boxand get the rat. Walk to the street. Walk to the left ship.Walk up the steps at the left side of the ship and enter the cabin. Close thedoor.

Get the laundry claim ticket. Open the door and exit the cabin. Walk tothe stairway to exit the ship. Walk to the right ship. Give the laundry claimticket to the laundry guy to get the pearly-white bra.

Walk to the street.Walk near the hatch leading to the Bloody Lip Bar, and walk to the leftwindow to enter the kitchen.Use the captured rat with the vichyssoise on top of the stove. Walk to theleft window to exit the kitchen. Walk to the hatch to enter the Bloody LipBar. Talk to the barkeeper and say 'Hey. How's the stew tonight?' After the cook has been fired and the barkeeper asks if you'd like a job, say'Sure, I'll give it a shot.'

Walk to the left window to exit the kitchen.Walk to the path at the far right side of the walkway to exit Woodtick.SwampWalk to the coffin and row right to the shack at the other side of the swamp.Walk over to the right side of the shack and the fortune teller will talk toyou. Say 'About that voodoo doll.' Select the top speech options to giveher the four ingredients.

Walk to the coffin to exit the shack, and row leftto the shore at the other side of the swamp. Walk left to the path.WoodtickWalk left along the walkway and go to the left ship. Walk up the steps at theleft side of the ship and enter the cabin. When Largo talks to you, use thepins in the voodoo doll.

After the cutscene, Guybrush will return to thefortune teller at the swamp.SwampSelect any of the speech options when the fortune teller talks to you, andshe'll give you a book on the Big Whoop. Walk to the coffin to exit theshack, and row left to the shore at the other side of the swamp. On theshore, walk left to the path.PeninsulaWalk to the houseboat. Give the monocle to Captain Dredd. Say 'I need tocharter a ship.' - Part II: Four Map Pieces -ShipGet the parrot chow.

Walk to the door to enter the ship. When Captain Dreddasks you where you want to go, say 'I don't know, what are my choices?' Onthe map, select Phatt Island.WharfAfter arriving on Phatt Island, a guard will talk to you. Continue talking tothe guard until he takes you to the mansion. After the cutscene, Guybrushwill be in a cell. Get the rock hard mattress. Get the stick.

Use the stickwith the bone on the left. Get the bone. Give the bone to Walt, and he willdrop a key. Get the small key. Use the small key in the door.Get the gorilla envelope. Get the manilla envelope. Open the gorillaenvelope to find a banana and an organ.

Open the manilla envelope to receivethe rest of the inventory. Walk to the door on the right. Outside, go rightand walk to the first alley on the left. After the guy has won the money,walk to the wharf. Walk to the second alley on the left.Open the slot on the door.

Say 'What's the next winning number going to be?' You will then have to guess the password. When the guy's hand comes out ofthe slot, ignore what he's saying and watch how many fingers he holds up.Repeat this process three times. You don't remember me?'

When hetells you the winning number, walk to the wharf. Walk to the first alley onthe left.Talk to the dealer and say 'I'd like to place a bet.' When he asks you whatnumber you want, select the number that was given by the guy in the secondalley. When he asks you what prize you want, say 'I'd love to have theINVITATION!' Walk to the wharf. Open the door to the library. Enter thelibrary.Open the model lighthouse.

The Secret Of Monkey Island 2 Special Edition Walkthrough

Get the model lighthouse lens. Look at the cardcatalog. Click the CD drawer and select the top-left tab to find the bookfiled as Disaster. 'Great Shipwrecks of Our Century'. I'll have toremember that.' Click outside of the drawer.

Click the PQR drawer and selectthe middle-left tab to find the book filed as Recipes, Voodoo. 'TheJoy of Hex.' I'll have to remember that.' Click outside the drawer. Selectany of the drawers and pick a random book. Click outside the drawer.

Clickoutside the card catalog.Walk right and talk to the librarian. Select any of the speech options andthe librarian will talk to you. Say 'I'm looking for a book.' When she asksyou if you have a library card, say 'No, how do I get one?' She'll then askyou five questions. Select any of the speech options for the five questions,and she'll give you a temporary library card.When she asks you what books you want, say 'I'd like 'The Joy of Hex'.' Say'Could you find 'Great Shipwrecks of Our Century'?'

When she asks you ifthere's anything else, select the title of the random book you picked fromthe card catalog. Exit the library. Outside, go right and walk to the path.MansionOpen the gate and walk down the path to the mansion. Open the door and enterthe mansion.

Talk to the guard and select any of the speech options. Say'Look behind you, a three-headed monkey!' When the guard has gone, walk upthe stairs.

Use the random book that you got from the card catalog with thebook of Famous Pirate Quotations on top of Governor Phatt. Walk to the door.Exit the mansion. Walk to the path. On the map, select Dread's ship. When heasks you where you want to go, select Booty Island.Ville de la BootyOpen the door on the left and enter the antique shop. For every item that youget in the shop, say 'OK.

I'll take it.' When the antique dealer talks toyou.

Get the ship's horn above the parrot. Get the well-polished old saw fromthe barrel at the right side of the shop. Get the sign near the parrot. Usethe parrot chow with the hook that was revealed when you bought the sign.Get the mirror. Exit the antique shop.Outside, walk right and enter the costume shop.

In the costume shop, give theinvitation to the shopkeeper and he'll reveal the party costume. Get thedress. Walk left and exit the shop.

Outside, walk right and talk to the womanin the big hat and say 'Could I have one of those leaflets?' Say 'I justremembered I'm late for a party.' Walk to the path on the left.Governor's MansionOn the way to the mansion, Guybrush will be stopped by a guard wearing aLeChuck costume. Say 'I'm here for the Governor's party.'

Select the top twospeech options to show the guard the costume and the invitation. Afterpassing the small structure, walk right over the log bridge to arrive outsidethe mansion. Open the door and enter the mansion.Inside the mansion, get the map from the frame at the left side of the room.Exit the mansion.

Walk to the grounds, and the gardener will take you up tothe Governor's room. When she talks to you, select the nice speech options.After the cutscene in which Elaine throws the map out of the window, walkback up the stairs to Elaine's room.

Get the oar above the divan. Walk to thedoor. Exit the mansion.Outside the mansion, walk to the map piece and it will float away to thecliff at the south side of the island. Walk to the mansion and get the dog.Walk to the side of the house. Use the garbage can, and then walk around theright side of the house to arrive the front of mansion.

The cook will followyou, so continue right and go around the right side of the house to return tothe back of the mansion. Walk to the door to enter the kitchen. Get a fish.Exit the kitchen. Walk around the right side of the house to return to thefront of the mansion. Walk left to the grounds.

Walk right to the woods.Big TreeUse the plank that's already in the first hole of the big tree. Use the oarwith the second hole in the tree. Walk onto the oar, and it will break. Afterthe cutscene, get the broken oar. Walk to the path at either side of thearea. On the map, select Dread's ship. When he asks you where you want to go,select Scabb Island.WoodtickWalk to the first door on the right to enter the woodsmith's shop.

Give thebroken oar to the woodsmith, and he will reinforce it. Exit the ship. Walkleft along the walkway and go to the right ship. Use the well-polished oldsaw on the peg leg of the right pirate. Walk to the street.

Walk to the hatchto enter the Bloody Lip Bar. Use the banana with the metronome on top of thepiano. Get Jojo.Talk to the barkeeper and say 'Grog, please.' Say 'Will you accept atemporary library card?' Say 'Yeah, I could really use it.' When he asks youwhat you want, say 'I'll have Yellow Beard's Baby.' Say 'Bartender, get me adrink.'

Say 'Mix me up a blue whale.' Stop talking to the barkeeper and walkto the upper deck to exit the bar.Walk up to the door on the right to enter the woodsmith's shop. Get thehammer. Get the nails.

Exit the shop. Walk to the path at the far right sideof the walkway to exit Woodtick. On the map, select Dread's ship. When heasks you where you want to go, select Phatt Island.WharfWalk to the fisherman on the pier. Talk to the fisherman and say 'I'mGuybrush Threepwood, a mighty fisherman.'

Continue talking to the fishermanuntil he asks if you'd like to take a bet. Say 'Sure, I'll take your bet.' Continue talking to the fisherman until he tells you that he can catch abigger fish than you, and then say 'All right, it's a bet.' Give the fish tothe fisherman, and he'll give you a fishing pole.Walk left and use Kate's leaflet with the poster. Walk left to the path, andthe guard will appear. After the cutscene, return to the left side of thewharf and enter the first door on the right. Use the small key in the celldoor.

Get the vanilla envelope. Walk to the door on the right. Walk toDread's ship. When he asks you where you want to go, select Booty Island.Ville de la BootyWalk right and open the door to Stan's shop.

Enter the shop. Say 'I'm lookingfor a good used coffin.' Close the coffin. Use the hammer with the coffin.Get the crypt key. Exit the shop.

Walk to the path on the right to arrive atthe spit contest. Use the yellow drink with the blue drink to create a greendrink. Use the crazy straw with the green drink.Use the ship's horn, and the Spitmaster will leave. While he's gone, quicklyGet the flag.

When he returns, talk to the Spitmaster and select any of thetop three speech options to choose a name. Watch the woman at the right sideof the crowd. As soon as the wind starts blowing her scarf right, select'Ptooie!' After getting first place, the Spitmaster will give you a spitplaque. Walk right to the path.CliffWalk to the cliff side to see the map piece far below.

Use the fishing polewith the map piece and a bird will take it to the big tree. Walk to the path.Big TreeUse the plank that's already in the first hole of the big tree. Use thereinfoced oar with the next hole in the tree. Walk to the reinforced oar, andget the plank from the previous hole.

Use the plank with the next hole in thetree. Walk to the plank, and get the reinforced oar from the previous hole.Use the reinforced oar with the next hole in the tree, and Guybrush willclimb up to the top of the tree.At the top of the tree, get the telescope from the top-left hut. Enter thebottom-left hut.

Use the dog with the pile of maps to get the first mappiece. Exit the hut. Walk to the ground. Walk to the path at either side ofthe area. On the map, select Dread's ship. When he asks you where you want togo, select Phatt Island.WaterfallWalk to the path at the top of the waterfall. Use Jojo with the pump, and thewaterfall will stop.

Walk to the path on the left. Walk to the newlydiscovered gaping hole.

Walk left through the three doors to arrive on abeach at the other side of the tunnel. Walk up the path to the cottage.CottageOpen the door and enter the cottage. When the man speaks to you, say 'I'mlooking for a map.' Say 'I'm Guybrush Threepwood.

Prepare to die.' When theman returns with the mug o' grog, quickly pick it up. Use the mug o' grogwith the tree.

In the inventory, open the vanilla envelope to get a bottleo' near-grog. Use the bottle o' near-grog with the empty grog mug.After the cutscene, use the mirror with the mirror frame. Open the shuttersat the right side of the cottage. Exit the cottage. Use the telescope withthe grotesque statue, and the light will shine on a brick in the cottage.Enter the cottage. Walk left and push the brick to fall down through the trapdoor.

Get the second map piece from the skeleton in the bathtub. Walk to thehole to arrive on the beach. Walk up the path to the cottage. Walk to thepath.

On the map, select Dread's ship. When he asks you where you want to go,select Booty Island.Ville de la BootyWalk to the door on the left to enter the antique shop. Give the spit plaqueto antique dealer. Say 'What do you mean? It's worth a mint!'

Say 'That's notjust any lump of pus.' Select either of the top two options, and the antiquedealer will give you 6,000 pieces o' eight.

Exit the antique shop.In the inventory look at the book Great Shipwrecks of Our Century to find outthe location of the Mad Monkey. Remember the coordinates.

Give the 6,000pieces o' eight to the woman in the big hat. When she asks if you're ready toleave, say 'Yeah, let's blow this popsicle stand.' Select the coordinates onthe map that were given in the book. Say 'I'll dive in and look for thesunken galleon.' After finding the Mad Monkey, get the monkey head at theright side of the ship.

Use the anchor to return to the surface.After returning to Booty Island, walk left and enter the antique shop. Givethe monkey head to the antique dealer, and he'll give you the third mappiece. Exit the antique shop. Walk to Dread's ship. When he asks you whereyou want to go, select Scabb Island.CemeteryUse the crypt key in the crypt. Enter the crypt. In the inventory, look atthe Famous Pirate Quotations, and Guybrush will read the quotes.

Look at thecoffins until you find the one with Rapp Scallions's quote. Open the coffin.Get the ashes. Walk to the cemetery.

Walk left to the path.SwampWalk to the coffin and row right to the shack at the other side of the swamp.Look at the middle jar on the bottom row to discover that it's called Ash-2-life. Attempt to get the Ash-2-life, and the fortune teller will talk to you.Say 'I'll take it.' Walk to the coffin to exit the shack, and row left to theshore at the other side of the swamp. Walk left to the path.CemeteryEnter the crypt.

Use the Ash-2-life on the coffin, and Rapp Scallion willtalk to you. Say 'You WERE killed, Rapp.' Continue talking to him until hesays that he left the gas on in his restaurant. Say 'I'll check on the gasfor you, Rapp.'

Rapp will give you the key to the shack on the beach. Walk tothe cemetery. Walk left to the path.BeachWalk right and use the key in the door of the shack.

Enter the shack. Use anyof the four knobs on the oven to turn the gas off.

Exit the shack. Walk leftto the path.CemeteryEnter the crypt. Use the Ash-2-life on the coffin, and Rapp Scallion willtalk to you. Say 'You were right. The gas was on.'

Rapp will give you thefourth map piece. Walk to the cemetery.

The Secret Of Monkey Island 2

Walk left to the path.WoodtickWalk left along the walkway and go through the second door to enter thecartographer's shop. Give the model lighthouse lens to the cartographer. Givethe map piece to the cartographer. Walk to the path at the far right side ofthe walkway to exit Woodtick.SwampWalk to the coffin and row right to the shack at the other side of the swamp.Walk over to the right side of the shack and the fortune teller will talk toyou. Say 'Wally sent me to pick up some love potion.' Walk to the coffin toexit the shack, and row left to the shore at the other side of the swamp.

Onthe shore, use the crate.- Part III: LeChuck's Fortress -Walk up the stairs on the right and enter the passage. Walk to the back tunnel.Push the ugly bone things that have the bones in this order:- Head, Rib, Hip- Arm, Head, Rib- Leg, Hip, Arm- Arm, Head, RibAfter passing through the four doors, you will arrive at a huge door. Open thehuge door. Go through the doggie door. On the other side of the door, get thevoodoo key near LeChuck's voodoo throne.

When LeChuck talks to you, select anyof the speech options.After the cutscene, continue talking to LeChuck until he leaves. In theinventory, use the crazy straw with the green drink. Spit at the bottom of theshield on the right to put out the candle.

In the dark, open the juju bag anduse the matches to exit the fortress.- Part IV: Dinky Island -After landing on the beach, click to stand up. Walk right and get the bottlefrom the ocean. Use the bottle with the rock at the left side of the still tobreak it. Get the martini glass near the still. Use the martini glass with theocean. Use the glass o' water with the still.

Get the crowbar near the still.Open the barrel under the parrot to get a cracker. Give the cracker to theparrot. Walk left along the beach and enter the jungle.At the junction in the path, walk west twice to arrive in an area with a baghanging from a tree. Use the broken bottle with the bag.

Go eastthree times to arrive at a pond. Get the rope on the box. Use the crowbar withthe box.

Get the dynamite. Walk east twice to arrive at a dinosaur, which theparrot will land on.In the inventory, use the glass o' distilled water with the box of cracker mixto get two crackers.

Give one of the crackers to the parrot. Walk north twiceto arrive at a pile of rocks. Give the final cracker to the parrot. Walk eastto the big X. On the beach, walk to the shortcut to return to the big X.

Usethe shovel on the big X. Use the matches with the dynamite.

Use the litdynamite with the hole in the ground.After the cutscene, the treasure chest will be nearby. In the inventory, usethe rope with the crowbar. Use the crowbar 'n' rope with the twisted metal rodsabove. After landing in the dark room, use the light switch near the middle ofthe room.

When LeChuck talks to you, continue selecting any of the speechoptions until he uses the voodoo doll.After Guybrush gets transported to the next room in the hallway, walk lefttwice and get the ticket from the smashed-up treasure chest. Walk east fourtimes and walk to the door to enter the first aid room. Getthe remains of theright skeleton to get a skull. Open the medicinal drawer at the right side ofthe room and get the hypodermic syringe.

Open the trash can at the right sideof the room. Get the stuff in trash can to get a pair of surgical gloves.Exit the room.

Walk left, and then walk to the door. Open the bottom box andget the doll. Open the middle box and get the root beer. Open the top-left boxand get the balloon.

Exit the room. Walk left, and then walk to the door toenter a room with a broken grog machine. Use the coin return on the grogmachine, and a coin will fall out.

When LeChuck bends down to get the coin,quickly use the clean, white hankie on LeChuck.LeChuck will transport you outside the room. Walk to the door to return to theroom with the broken grog machine.

Use the balloon with the helium tank. Useboth surgical gloves on the helium tank. When LeChuck bends down to get thecoin, quickly get his underwear. After he transports you outside the room, walkleft to arrive in the section of the hallway with the elevator.Use the call button and enter the elevator. When LeChuck appears outside theelevator, quickly use the lever. Get the crispy beard bits. Use the crispybeard bits with the juju bag.

Use the generic voodoo Kewpie doll with the jujubag. Use the used hankie with the juju bag. Use the skull with the juju bag.Use the underwear with the juju bag. Use the lever to return to the bottomfloor. Exit the elevator.When LeChuck appears, quickly use the hypodermic syringe on the generic voodooKewpie doll. Say 'I wonder what would happen if I tore the leg offthis thing.' When LeChuck asks you to take his mask off, say 'Oh, all right,I'm coming over.'

Guybrush removes the mask and finds out that it's his creepybrother, Chuckie. Continue selecting any of the various speech options tocomplete the game.3.

Item ListAsh-2-LifeFound in the fortune teller's shack in the Swamp. It is used on RappScallion's ashes in the crypt in the cemetery on Scabb Island.BalloonFound in the LeChuck section on Dinky Island.

It is used with the helium tanknear the grog machine.BananaFound in the gorilla envelope. It is used on the metronome in the bar inWoodtick.Blank PaperFound in the cartographer's shop in Woodtick. It is used to collect Largo'sspit from the bar. The paper with spit is one of four items given to thefortune teller in the Swamp.Blue WhaleBought from the bar in Woodtick. It is combined with the Yellow Beard's Babyto create the green drink.BoneFound in the graveyard. It is one of four items given to the fortune tellerin the Swamp.BoneFound in the left cell at the Wharf. It is given to Walt.Book of Big WhoopThe fortune teller will give Guybrush the book after Largo has been defeated.Book of Famous Pirate QuotationsFound on top of Governor Phatt in the Mansion on Phatt Island.

It is used toread the quotes in the crypt in the cemetery on Scabb Island.Book of Great Shipwrecks of Our CenturyFound in the drawers in the library at the Wharf. It is used to find thelocation of the Mad Monkey ship.BottleFound in the ocean on Dinky Island. It is used on the rock at the left sideof the still to create the broken bottle.Bottle O' Near-GrogFound in the vanilla envelope. It is used on the empty grog mug in theCottage.BoxFound in the bag in the jungle on Dinky Island. It is used with the crowbarto find the dynamite.BraThe laundry guy in Woodtick will give Guybrush the bra for the laundry claimticket.

It is one of four items given to the fortune teller in the Swamp.Broken BottleFound by using the bottle on the rock on Dinky Island. It is used on the bagin the jungle.Broken OarFound when Guybrush walks on the oar in the second hole of the Big Tree. Itis given to the woodsmith in Woodtick.BucketFound near the pirates in Woodtick. It is filled with mud from the Swamp.Bucket o' MudMade by filling the bucket with mud from the Swamp. It is used on the door ofLargo's bedroom in Woodtick.Cheese SquiggliesFound in the bowl in the ship at the left side of Woodtick. They are one ofthree items used with the box near the pirates in Woodtick to set a trap forthe rat.CoinFound in the coin return on the grog machine in the LeChuck section on DinkyIsland.

It is used to get the underwear from LeChuck.CrackerFound in the barrel near the still on Dinky Island. It is given to theparrot.Crispy Beard BitsFound when Guybrush closes the elevator with LeChuck outside in the LeChucksection on Dinky Island. They are one of five items used in the juju bag.CrowbarFound near the still on Dinky Island. It is used on the box from the bag inon Dinky Island.

It is combined with the rope to make the crowbar 'n' rope.Crowbar 'n' RopeMade by combining the crowbar and the rope. It is used with the twisted metalrods in the hole on Dinky Island.Crypt KeyFound in Stan's shop in Ville de la Booty. It is used to open the crypt inthe Cemetery on Scabb Island.DogFound outside the Governor's Mansion. He is used in the pile of maps in thehut at the top of the Big Tree.DressFound in the costume shop in Ville de la Booty.

It is shown to the guard atthe small structure before the Governor's Mansion.DynamiteFound in the box from the bag in the jungle on Dinky Island. It is used withthe matches to create the lit dynamite.Empty Grog MugFound by using the mug o' grog with the tree in the Cottage. It is used withthe bottle o' near-grog.First Map PieceFound by using the dog in the pile of maps at the top of the Big Tree. It isgiven to the cartographer in Woodtick.FishFound in the kitchen of the Governor's Mansion.

It is given to the fishermanat the Wharf.Fishing PoleThe fisherman at the Wharf will give Guybrush the fishing pole for the fish.It is used to get the second map piece at the bottom of the Cliff.Fourth Map PieceRapp Scallion in the cemetery on Scabb Island will give Guybrush the fourthmap piece after the gas has been turned off in the shack. It is given to thecartographer in Woodtick.Glass o' Distilled WaterMade by using the glass o' water with the still on Dinky Island. It is usedwith the cracker mix.Glass o' WaterMade by using the martini glass in the ocean. It is used on the still tocreate the glass o' distilled water.Gorilla EnvelopeFound after using the small key in the door of the jail.

It is opened to findthe banana and the organ.Green DrinkMade by combining the Blue Whale with the Yellow Beard's Baby. It is used onthe crazy straw to win the spit contest in Ville de la Booty.HammerFound in the woodsmith's shop in Woodtick. It is used on the coffin in Stan'sshop in Ville de la Booty.HankieFound on LeChuck when he bends down to get the coin in the room with the grogmachine in the LeChuck section on Dinky Island. It is one of five items usedin the juju bag.Hypodermic SyringeFound in the drawer in the first aid room in the LeChuck section on DinkyIsland. It is used on the voodoo doll of LeChuck.InvitationWon from playing the game in the alley at the Wharf.

It is given to theshopkeeper in the costume shop in Ville de la Booty. It is also shown to theguard at the small structure before the Governor's Mansion.JojoFound on top of the piano in the bar in Woodtick. He is used on the pump atthe Waterfall.Juju BagThe fortune teller will give Guybrush the juju bag in the shack in the Swamp.It is used to hold the crispy beard bits, generic voodoo Kewpie doll, usedhankie, skull and underwear.Kate's LeafletFound by talking Kate outside the costume shop in Ville de la Booty. It isused on the poster at the Wharf.Kewpie DollFound in the LeChuck section on Dinky Island. It is one of five items used inthe juju bag to create the LeChuck Voodoo Doll.KnifeFound on the table in the kitchen in Woodtick.

It is used to cut the rope ofthe alligator in the ship at the left side of Woodtick.Largo Voodoo DollThe fortune teller will give Guybrush the voodoo doll of Largo when she isgiven the bone, bra, paper with spit and toupee. It is used with the pinsnear Largo in Woodtick.Laundry Claim TicketAfter Largo has discovered the bucket o' mud, the laundry claim ticket isfound in the cabin in the ship at the left side of Woodtick.

It is given tothe laundry guy at the right side of Woodtick to get the bra.LeChuck Voodoo DollMade by using the crispy beard bits, generic voodoo Kewpie doll, used hankie,skull and underwear in the juju bag. It is used with the hypodermic syringewhen LeChuck is near.Lighthouse LensFound in the model lighthouse in the library at the Wharf.

Monkey island game walkthrough

It is given to thecartographer in Woodtick.Lit DynamiteMade by using the matches on the dynamite. It is used in the hole after theshovel has been used on the big X.Manilla EnvelopeFound after using the small key in the door of the jail. It is opened to findthe inventory.Martini GlassFound near the still on Dinky Island. It is used on the ocean to create theglass o' water.MatchesFound in the juju bag. They are used on the dynamite.MirrorBought from the antique shop in Ville de la Booty. It is used with the mirrorframe in the Cottage.Monkey HeadFound on the Mad Monkey ship.

Secret Of Monkey Island Guide

It is given to the antique dealer in theantique shop in Ville de la Booty for the third map piece.MonocleFound in the cartographer's shop in Woodtick. It is given to Captain Dredd atthe Peninsula.Mug O' grogFound by challenging the man in the Cottage. It is used with the tree in theCottage to get the empty grog mug.NailsFound in the woodsmith's shop in Woodtick. They are used on the coffin inStan's shop in Ville de la Booty.OarFound above the divan in Elaine's bedroom in the Governor's Mansion.

It isused with the second hole in the tree at the Big Tree.OrganFound in the gorilla envelope. It is not used.Parrot ChowFound on Captain Dredd's ship.

It is used on the hook in the antique shop inVille de la Booty.PinsThe fortune teller gives Guybrush the pins when she is given the bone, bra,paper with spit and toupee. It is used with the doll near Largo in Woodtick.Random BookFound in the drawers in the library at the Wharf. It is used with the book ofFamous Pirate Quotations on top of Governor Phatt.RatFound in the box near the pirates in Woodtick after the cheese squigglies,stick and string have been used.

It is used with the vichyssoise in thekitchen in Woodtick.Reinforced OarMade by giving the broken oar to the woodsmith in Woodtick. It is used in thesecond hole of the Big Tree.RopeFound on the box near the pond on Dinky Island. It is combined with thecrowbar to create the crowbar 'n' rope.Second Map PiceFound on the skeleton after falling through the trap door in the Cottage. Itis given to the cartographer in Woodtick.Ship's HornBought from the antique shop in Ville de la Booty. It is used to make thespitmaster leave the spit contest in Ville de la Booty.ShovelFound on the sign in Woodtick. It is used to get a bone from the cemetery. Itis also used on the big X on Dinky Island.SignBought from the antique shop in Ville de la Booty.

When bought, it revealsthe mirror.SkullFound in the first aid room in the LeChuck section on Dinky Island. It is oneof five items used in the juju bag.Small KeyDropped by Walt when he is given the bone from the cell at the Wharf. It isused on the door of the jail.Spit PlaqueFound by winning the spit contest in Ville de la Booty. It is given to theantique dealer in the antique shop.StickFound on the Beach. It is one of three items used with the box near thepirates in Woodtick to set a trap for the rat.StickFound under the mattress in the cell at the Wharf. It is used to get the bonein the left cell.StringFound on the table of the fortune teller's shack in the Swamp.

It is one ofthree items used with the box near the pirates in Woodtick to set a trap forthe rat.Surgical GlovesFound in the trash can in the first aid room in the LeChuck section on DinkyIsland. They are used with the helium tank near the grog machine.TelescopeFound in the top-left hut at the top of the Big Tree.

It is used on thegrotesque statue outside the Cottage.Temporary Library CardFound by talking to the librarian in the library at the Wharf. It is given tothe barkeeper in the bar at Woodtick.Third Map PieceThe antique dealer in the antique shop at Ville de la Booty will giveGuybrush the third map piece for the monkey head.

It is given to thecartographer in Woodtick.ToupeeFound in the cabin in the ship at the left side of Woodtick. It is one offour items given to the fortune teller in the Swamp.Vanilla EnvelopeAfter Kate's leaflet has been used on the poster at the Wharf, the vanillaenvelope is found by using the small key in the door of the jail. It isopened to find the bottle o' near-grog.Well-polished Old SawBought from the antique shop in Ville de la Booty. It is used on the peg legof the pirate in Woodtick.Yellow Beard's BabyBought from the bar in Woodtick. It is combined with the Blue Whale to makethe green drink.4.

Copyright InformationThis document is Copyright 2002-2003 Tom Hayes. It is not to be distributed inany form without the permission of the author.

The author of this document isnot affiliated with the creators of this game in any way. The latest version ofthis document can be found at www.gamefaqs.com.

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